Loading · Завантаження · Загрузка
Loading · Завантаження · Загрузка
Loading · Завантаження · Загрузка
© Rockstar GamesBy wehfis · Last verified 14 Oct 2026 · 2 min read

| Rule | In plain words |
|---|---|
| No selling mods outside approved stores | Patreon-only or paywalled mods count as commercial |
| No real-money gambling, loot boxes or gacha | — |
| No selling in-game currency for real money | — |
| No crypto, NFTs or tokens | — |
| No ads, product placement or sponsored mods | — |
| No paid access to Rockstar assets, missions or DLC | — |
| No changing the official story, characters or continuity, or mixing Rockstar games | No "Vice City in GTA 6" ports |
| No multiplayer mods outside the Creator Platform or a licence | Affects roleplay servers |
| No running the game on unsupported hardware | No unofficial PC ports |
| No cheat menus or software that affects online play | — |
| No implying Rockstar endorsement or using its logos | — |
| No reusing Rockstar voice performances or real people's likeness without permission | Includes AI voices |
GTA V roleplay grew on third-party servers. The new rules say multiplayer mods need the Creator Platform or a direct licence. If you run or play on RP servers, watch for Rockstar's Creator Platform details before GTA 6 reaches PC.
The guidelines are not a licence. Modders still have to follow Rockstar's Terms of Service and the Creator Platform licence agreement.
Last checked: 2026-10-14. This is a summary, not legal advice.